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Color TV-Game

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A Nintendo Computer TV Game console

History[edit]

Background[edit]

Nintendo was founded in Kyoto, Japan in 1889 to make Hanafuda cards.[1]

Launch[edit]

Color TV Game 6 screenshot.

Released in 1977, the Color TV-Game line were the first consoles released by Nintendo, starting with the Color TV Game 6.[2]

350,000 Color TV Game 6 consolers were sold, but were not profitable due to high production costs.[2][3]

The Color TV Game 15 was released in 1978 at a cost of 15,000 yen.[2][4]

Nintendo licensed the Odyssey technology from Magnavox to produce the Color TV Game 6 and Color TV Game 15.[5]

The Color TV Game Racing 112 had the worst market performance of the Color-TV-Game series.[6] The price of this system was cut multiple times.[7]

Legacy[edit]

The Color TV game series sold about three million consoles.[8]

The Color TV-Game was succeded by the Nintendo Entertainment System and Famicom.

Technology[edit]

Color TV Game 6 models used 6 C type batteries, with an optional power adapter being available for the CTG-6V model.[9]

Often Japanese televisions of the 1970's were not capable of easily accepting an input from consumer hardware, so the Color TV-Game line was designed with this in mind.[10]

Notable games[edit]

The Color TV-Game 6 and 15 both shared their primary Mitsubishi integrated circuit, with the Color TV-Game 15 exposing 9 more games then the Color TV-Game 6.[11]

Gallery[edit]

Color TV Game Variants[edit]

Blockbreaker Kuzushi[edit]

Blockbreaker Kuzushi Internals[edit]

External References[edit]

References[edit]

  1. "Video game:Nintendo Color TV Game 6 - Nintendo" (in en). https://artsandculture.google.com/asset/video-game-nintendo-color-tv-game-6-nintendo/KgHPq-FZO-1gLQ?hl=en. Retrieved 11 November 2020. 
  2. a b c "Nintendo's First Console Is One You've Never Played" (in en-us). Kotaku. https://kotaku.com/nintendos-first-console-is-one-youve-never-played-5785568. Retrieved 27 October 2020. 
  3. "Looking Back at Nintendo's Forgotten Console". 26 April 2020. https://www.cbr.com/nintendo-history-forgotten-console/. Retrieved 11 November 2020. 
  4. Voskuil, Geplaatst door Erik. "Nintendo Color TV Game 15 - Service Manual (カラー テレビゲーム 15 サービス マニュアル)". http://blog.beforemario.com/2011/12/nintendo-color-tv-game-15-service.html. Retrieved 27 October 2020. 
  5. "Persuasive Games: Wii Can't Go On, Wii'll Go On" (in en). www.gamasutra.com. https://www.gamasutra.com/view/feature/182294/persuasive_games_wii_cant_go_on_.php. Retrieved 25 October 2020. 
  6. "Designing the Nintendo Entertainment System - Masayuki Uemura talk" (in en). http://www.juicygamereviews.com/retro-game-reviews/designing-the-nintendo-entertainment-system-masayuki-uemura-talk. Retrieved 30 October 2020. 
  7. Voskuil, Geplaatst door Erik. "Nintendo Color TV Game Racing 112 (任天堂 カラー テレビゲーム レーシング 112, 1978)". http://blog.beforemario.com/2011/05/nintendo-color-tv-game-racing-112-112.html. Retrieved 30 October 2020. 
  8. "Color TV Game 6 - Game Console - Computing History". https://www.computinghistory.org.uk/det/20732/Color-TV-Game-6/. Retrieved 30 October 2020. 
  9. Voskuil, Geplaatst door Erik. "Nintendo Color TV-Game 6 (カラー テレビゲーム 6, 1977)". http://blog.beforemario.com/2011/04/nintendo-color-tv-game-6-6-1977.html. Retrieved 27 October 2020. 
  10. O'Kane, Sean (18 October 2015). "7 things I learned from the designer of the NES" (in en). https://www.theverge.com/2015/10/18/9554885/nintendo-entertainment-system-famicom-history-masayuki-uemura. Retrieved 30 October 2020. 
  11. Voskuil, Geplaatst door Erik. "Nintendo Color TV-Game 15 (カラー テレビゲーム 15, 1977)". http://blog.beforemario.com/2012/01/nintendo-color-tv-game-15-15-1977.html. Retrieved 27 October 2020.