Category:Animating Weapons for Counter-Strike Source

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This category contains pages that are part of the Animating Weapons for Counter-Strike Source book.

More recent additions More recent modifications
  1. Animating Weapons for Counter-Strike Source
  2. Animating Weapons for Counter-Strike Source/Changing Weapons
  3. Animating Weapons for Counter-Strike Source/Changing Materials
  4. Animating Weapons for Counter-Strike Source/Testing Animations
  5. Animating Weapons for Counter-Strike Source/Shoot Animation
  6. Animating Weapons for Counter-Strike Source/Setting up the XSI Development Environment
  7. Animating Weapons for Counter-Strike Source/Setting up the Work Folders
  8. Animating Weapons for Counter-Strike Source/Setting up the Source SDK
  9. Animating Weapons for Counter-Strike Source/Setting up the Camera
  10. Animating Weapons for Counter-Strike Source/Rigging the Weapon
  1. Animating Weapons for Counter-Strike Source/Testing Animations
  2. Animating Weapons for Counter-Strike Source/Decompiling the Default Model
  3. Animating Weapons for Counter-Strike Source
  4. Animating Weapons for Counter-Strike Source/Reload Animation
  5. Animating Weapons for Counter-Strike Source/Setting up the Camera
  6. Animating Weapons for Counter-Strike Source/Idle Animation
  7. Animating Weapons for Counter-Strike Source/Preparing the Weapon for Rigging
  8. Animating Weapons for Counter-Strike Source/Rigging the Weapon
  9. Animating Weapons for Counter-Strike Source/Navigating in the 3D world of XSI
  10. Animating Weapons for Counter-Strike Source/Converting and Importing Textures into XSI Mod Tool

The following 23 pages are in this category, out of 23 total.