Category:Animating Weapons for Counter-Strike Source

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This category contains pages that are part of the Animating Weapons for Counter-Strike Source book. If a page of the book isn't showing here, please add text {{bookcat}} to the end of the page concerned. You can view a list of all subpages under the book main page (not including the book main page itself), regardless of whether they're categorized, here.

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  1. Animating Weapons for Counter-Strike Source/Changing Materials
  2. Animating Weapons for Counter-Strike Source/Changing Weapons
  3. Animating Weapons for Counter-Strike Source
  4. Animating Weapons for Counter-Strike Source/Testing Animations
  5. Animating Weapons for Counter-Strike Source/Shoot Animation
  6. Animating Weapons for Counter-Strike Source/Setting up the XSI Development Environment
  7. Animating Weapons for Counter-Strike Source/Setting up the Work Folders
  8. Animating Weapons for Counter-Strike Source/Setting up the Source SDK
  9. Animating Weapons for Counter-Strike Source/Setting up the Camera
  10. Animating Weapons for Counter-Strike Source/Rigging the Weapon
  1. Animating Weapons for Counter-Strike Source
  2. Animating Weapons for Counter-Strike Source/Reload Animation
  3. Animating Weapons for Counter-Strike Source/Draw Animation
  4. Animating Weapons for Counter-Strike Source/Editing Attachments
  5. Animating Weapons for Counter-Strike Source/Shoot Animation
  6. Animating Weapons for Counter-Strike Source/Setting up the Camera
  7. Animating Weapons for Counter-Strike Source/Exporting the Models
  8. Animating Weapons for Counter-Strike Source/Idle Animation
  9. Animating Weapons for Counter-Strike Source/Testing Animations
  10. Animating Weapons for Counter-Strike Source/Preparing the Weapon for Rigging

The following 23 pages are in this category, out of 23 total.