Lentis/The Psychology and Technology of Game Immersion: Difference between revisions
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==Beneficial Uses of Game Immersion== |
==Beneficial Uses of Game Immersion== |
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===Exergaming=== |
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*Wii |
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**used by physical therapists and retirement homes to get people moving by distracting them (http://www.apta.org/PTCareers/Profiles/HesGotGame/) |
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*Cryptozoo |
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**sponsored by American Heart Association (used to encourage people to get active) |
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===Pain Relief=== |
===Pain Relief=== |
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Psychologists and doctors have begun using game immersion to treat pain for patients undergoing extremely painful treatments. NBC's Brian Williams chronicled a case study of Lieutenant Sam Brown who suffered third degree burns while in combat during his deployment to Afghanistan. After being flown back to the U.S. for treatment, he had over 24 painful surgeries and underwent physical therapy. <ref>Frank, M., & Carter, N. (2012, October 24). Groundbreaking experiment in virtual reality uses video game to treat pain. Retrieved from NBC News</ref> |
Psychologists and doctors have begun using game immersion to treat pain for patients undergoing extremely painful treatments. NBC's Brian Williams chronicled a case study of Lieutenant Sam Brown who suffered third degree burns while in combat during his deployment to Afghanistan. After being flown back to the U.S. for treatment, he had over 24 painful surgeries and underwent physical therapy. <ref>Frank, M., & Carter, N. (2012, October 24). Groundbreaking experiment in virtual reality uses video game to treat pain. Retrieved from NBC News</ref> |
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Here, we will discuss the psychology and technology of game immersion and go into possible positive ways to use it and negative effects that may arise.
Definition of Immersion
Define Immersion and how it works psychologically
Negative Effects
Video Game Addiction
Game Immersion and Addiction Correlation
Explain the Ngram. "Immersion" began as a term to define virtual reality [1], and specifically virtual reality games. [2]
Parental Concerns
the quiz and results etc.
Self Help
Computer Gaming Addicts anonymous
DSM-V: Internet Gaming Disorder
Internet Gaming Disorder is considered a "condition for further study" in the DSM-5. This means that based on a large number of studies and severe consequences potentially associated with this condition. It is a concern for psychologists because of reports of gamers who play persistently and recurrently to the exclusion of their other interests, and they experience symptoms of withdrawal when prevented from gaming. [3]
Beneficial Uses of Game Immersion
Exergaming
- Wii
- used by physical therapists and retirement homes to get people moving by distracting them (http://www.apta.org/PTCareers/Profiles/HesGotGame/)
- Cryptozoo
- sponsored by American Heart Association (used to encourage people to get active)
Pain Relief
Psychologists and doctors have begun using game immersion to treat pain for patients undergoing extremely painful treatments. NBC's Brian Williams chronicled a case study of Lieutenant Sam Brown who suffered third degree burns while in combat during his deployment to Afghanistan. After being flown back to the U.S. for treatment, he had over 24 painful surgeries and underwent physical therapy. [4]
- Snow World --how this works-->look into brain scans
Military Training
Focus on Psychological aspects Based on suggestions we will further discuss
Define immersion and how it works psychologically
examples of how immersion can be used for good examples of how immersion can be misused
-how game immersion can be good and bad depending on how you use it -broadly explain how the tech is immersive (graphics, etc.--tie into section defining what makes a game immerive)
-make sure to relate participants to video games
- ↑ Peterson, E. (1992). Looking-glass worlds. (Cover story). Science News, 141(1), 8
- ↑ Skurzynski, G. (1993). The best of all (virtual) worlds. School Library Journal, 39(10), 37.
- ↑ American Psychiatric Association. "Internet Gaming Disorder." The Diagnostic and Statistical Manual of Mental Disorders (5th Ed.). Washington, D.C.: Author, 2013.
- ↑ Frank, M., & Carter, N. (2012, October 24). Groundbreaking experiment in virtual reality uses video game to treat pain. Retrieved from NBC News