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The Pyrogenesis Engine

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Gallic fields, rendered by The Pyrogenesis Engine.
Gallic fields, rendered by The Pyrogenesis Engine.
The Pyrogenesis Engine
A guide to the open source game engine by Wildfire Games that powers 0 A.D.

Table of contents[edit | edit source]

  1. Introduction
    1. Features
    2. Platforms
    3. License
    4. Comparison and particularities
    5. Where to get it?
  2. Overview
    1. Concepts
    2. Components and features
  3. View from main() - what happens when you run the pyrogenesis binary?
  4. Match setup
  5. Simulation
    1. Templates
  6. Maps
  7. Rendering and shaders
    1. Textures
    2. Materials
    3. Actors
    4. Terrain
  8. GUI engine
  9. Sound manager
  10. Profiler and debugging
    1. Profiler
    2. Debugging server
    3. Logs
    4. User feedback
  11. Build system
  12. Appendix: 0 A.D.


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