Talk:Haskell/GUI
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Thanks for building this! I bet you've probably thought of this already, but just in case, I think it would be really helpful if you put screenshots up at every step. We could even be fancy and show off wxhaskell's multiplatformedness by putting versions for different OSes. In any case, a good place to put the shots would be the commons. -- Kowey 21:15, 27 August 2006 (UTC)
- Thanks for the suggestion. I've just made an account on commons, so the screenshots will be up soon enough :) I only have wxHaskell set up on a Windows OS. I might try it on Linux, but I'm a total Linux noob, so that can take a while ;) In case you or other people want to make screenshots of other OSes, I'll add the OS in the filename :)
- I try to explain only the basics of wxHaskell developing, with a strong focus on using the documentation and the samples. At the FP class at university, we only got Daan's paper with a minimum amount of explanation and hardly anyone knew how to read the docs. I'm trying to improve on this by showing how I use the docs when looking for stuff.--Tchakkazulu 22:58, 27 August 2006 (UTC)
There, screenshots added. Someone more mediawiki-savvy than I might want to fix some display things. --Tchakkazulu 00:40, 28 August 2006 (UTC)
I'm almost done with what I had planned for this module; a small part about event filters and it's finished. Maybe I'll add some exercises involving events and attributes, because that's a really important part of GUIs, interactivity and such. I wasn't able to sneak in mutable variables, as much as I wanted to. A separate chapter for them seems a bit overdone. I know there are a lot of subjects of wxHaskell not covered here, such as instances of Paint and all fun stuff to do with that, creating custom controls and attributes, menubars/toolbars/context-menus and option dialogs, but I have to do more of those first before I can explain it and write decent, good-looking code about it. Twas fun :) --Tchakkazulu 23:22, 30 August 2006 (UTC)
- Woo! Hope you stick around and find more stuff to work on in the book. I suppose we could envision an advanced graphics article (going all the way up to FRP?). Or, if that's outside the scope of the book, we could even do something like that on HaskellWiki.
- Speaking of which, something you might consider doing is adding something to your user page saying that your Haskell stuff can be used under the HaskellWiki's simple permissive license. Not neccesary of course, but this allows them to use our stuff, just like we use their stuff. Then again, this weakens the GFDL terms, which you might not like so much...
- In any case, thanks again! I'm really glad we have an actual GUI page now, and not just a stub, partly because it's useful in itself, and partly because graphical interfaces are an easy way to show people that Haskell is a "real world" language, not just a bunch of academic nonsense :-) -- Kowey 06:28, 31 August 2006 (UTC)
[edit] Screenshots license
Commons should not be used for uploading these screenshots. Fair use is not allowed over there, and they depict winXP screens which is copyrighted by Microsoft. Blah... they will probably be auto-removed from commons very soon so I'll upload them here to wb. After checking if that's possible.
I think I'm supposed to use Template:Screenshot as a license. Any more trapdoors? --Tchakkazulu 23:12, 1 September 2006 (UTC)
- How frustrating! I guess the best bet would be to take the screenshots under Linux. It would be nice to use commons in case we ever decide to translate the wikibook, or something. Oh well... I guess moving the xp ones to wikibooks will have to do for now -- Kowey 07:43, 2 September 2006 (UTC)