Talk:Blender 3D: Noob to Pro/2D Image (logo) to a 3D Model
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Rewrite
This tutorial seems disjointed, and several of the images have been lost.
Would anyone mine if I wrote another one from scratch on the same subject?
--User:Lazy-lump 20 Jan, 2008
I am following this tutorial on another similar logo. Now that I have completed it, when I select one of the letters, ALL of the letters select (in object mode). I can't split them up and for example rotate one of the letters at a time. Sure I can select them individually in edit mode, but then I cannot translate in the z direction and do other things I want to do.
But in this tutorial the lightning bolt and the circle X are acting as two distinct objects. Is this something I missed in an earlier tutorial. Perhaps someone could add more detail about this?
OOPS!
Didnt realize you're going into beziers here. I'll find a more appropriate spot for this tute. Beziers, of course! I suppose I'll separate mesh modeling from bezier modeling from metaballs from etc.... I'll figure out a good spot for this, continue your good work on this please! --Spiderworm 13:34, 11 Mar 2005 (UTC)
Ok, looks like this tutorial needs some one to finish it. I'll give it a try. --Mrfelis 6 July 2005 02:55 (UTC)
[edit] Set up
This bit;
"Now scroll the view using by clicking and dragging the MMB and notice how the cube and image move together?"
Apart from the typo I'm not sure what its intention is because when you rotate the world by clicking and dragging the MMB the background image vanishes, as it is apparently only visible from the three orthogonal views & the camera; therefore by saying "...notice how the cube and image move together?" seems odd. I'm using Blender v2.40, so maybe this behaviour is different from v2.37.
Also, on the previous bit where we are playing around with the 'blend' function it could do with being mentioned how to input the exact 0.500 value again as it's nearly impossible to do it with the slider; i.e. click on the current value and enter it with the keyboard & then press enter. Just to help.
Also, in Blender v2.40 "Ext1: 0.2 Ext2: 0.02 BevResol: 4" appear as:
< Extrude: n.nnn >
< Bevel Depth: n.nnn >
< BevResol: n >
In more-or-less the same place; Mode: Edit or Object > Panel: Editing > MiniMenu: Curve and Surface.
[user:mr_spoon, 4/Jan/06].
OK It is probably just me but there appears to be a bit between "Polishing the Tracing" and "Adding the third dimension". The reason I say this is I have the latest version of blender and following the instructions as listed means that instead of a solid swoosh-type shape you get a solid shape with the middle taken out.
That image showing how to set up the curve it probably the worst for someone (like me!) who is trying to learn a whole bunch of stuff that is new...
The picture needs to be changed!!!
[From marinalan, Mar 16 2009] I am very much frustrated that I can not see in this tutorial original image that is served as background image for tracing, exactly "no symbol with lightening bolt" in png or jpg format.
Without this I can not follow and do steps.
Noob answer: I just used my own Logo and followed the steps, it still worked.
I had much more success with another tutorial, http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-creating-a-logo/