Sensory Neuroscience: Hearing and speech/Sound/physics

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The nature of sound[edit]

Sound is the sensing of a vibration as it propagates trough a medium. Without a medium, there can be no sound. The speed of propagation depends on the elasticity and density of the medium, the medium itself is not required to move, it the terms that it is only required to support the propagation of the vibration.

Note:
Sound as a wave has a kinetic effect on the medium, that can lead to deformations and to clues that a sound wave was present in the past, without the direct sensing of the original event. This characteristic is also what enables the transmitting and recording of sound in other forms, even to more complex phenomena, as for instance Sonoluminescence.

Sound depends not only on the point of the initiation of vibration (origin), since the medium may absorb or alter the propagation of the vibratory waves it is dependent also on the location of where the sensing is done and the sensor capabilities of processing those sound waves, as waves may have different frequencies.

Sinusoidal waves of various frequencies; the bottom waves have higher frequencies than those above. The horizontal axis represents time. Pure tones have waveforms of this kind.
A pure tone.

Pure tones have sinusoidal waves, as shown at left.


Inverse-square law[edit]

The lines represent the sound energy coming from the source. The total number of lines depends on the strength of the source and is constant with increasing distance. A greater density of lines means more energy. The density of lines is inversely proportional to the square of the distance from the source because the surface area of a sphere increases with the square of the radius. Thus the strength of the field is inversely proportional to the square of the distance from the source.

The inverse-square law states that the amount of sound energy decreases inversely proportional to the square of the distance from the source of the sound. Thus, the law describes how sound intensity decreases with distance from the sound's source via a simple equation.

  • r is the radius = distance from the source to the location of measurement

A=4\pi r^2

So, amplitude drops by a factor of 9 when the radius triples.

Impedence mismatch problem[edit]

When the impedence of two mediums is mismatched, only some of the energy is transmitted, in accordance with the equation at left.

%\text{amplitude transmission} = 4\frac{Z_1 \cdot Z_2}{[Z_1 + Z_2]^2}

If you play around with the equation, you'll find that the more different the values for Z_1 and Z_2 are, the less transmission of amplitude there is from medium 1 to medium 2. The energy which doesn't get transmitted into the next medium is reflected of the interface.

Amplitude gets scaled down according to the above equation - all other properties remain unaffected.

Diffraction[edit]

There are four cases:

Case 1: An opening smaller than the wavelength.
  1. Small opening
    • The opening is smaller than the wavelength.
    • A new source "recycles" the energy at the opening & it radiates out spherically.
  2. Large opening
    • The opening is larger than the wavelength.
    • Waves continue along straight through the opening - no radiation.
  3. Small obstacle
    • The obstacle is smaller than the wavelength.
    • The wave propagates around the obstacle.
  4. Large obstacle
    • A "shadow" of the obstruction exists on the other side.


Interference[edit]

As the phase of the individual waveforms is changed, the combined waveform changes. This alternately shows constructive and destructive interference.

When waveforms interact, they add up linearly.


Standing waves[edit]

  • The lowest frequency at which a standing wave will exist is the fundamental frequency, f_0, and has a wavelength of twice the length.
    • Other standing waves have multiples of f_0's wavelength.
  • For a tube with one end closed, only the odd multiples of f_0 support a standing wave, and f_0 is 4L.
    • This is a model for the ear canal.

Measuring amplitude[edit]

Amplitude corresponds to loudness - it's a measurement of how much energy the waveform contains.

Measurement is easy for pure tones, but for complex sounds, you must take repeated measures and average it out using a method we won't cover. It's not very useful to measure loudness in terms of pressure directly since we deal with such a large range of values (millions of orders of magnitude). Instead, we use the decibel scale: dB = 20 \cdot log_{10}\frac{P_A}{P_R}

Having multiple standards is perverse, but we do it anyways:

  • As a standard, P_R is often 20 \mu Pa - this is called "sound pressure level" (30dB SPL). This is most useful for physical measurements.
  • As another standard, audiologists often set P_R as the normal human hearing threshold for that sound - this is called hearing level (30dB HL). This is most useful for audiologists, because it indicates whether you can hear normally.
  • As yet another standard, researchers often set P_R as the listener's own threshold for that sound - this is called sensitivity level (30dB SL). This is useful for example if you wanted to compare the ability to discriminate between 2 sounds for a normally-hearing person to a hard-of-hearing person.

External links[edit]