Engineering Analysis/Vector Basics
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[edit] Scalar Product
A scalar product is a special type of operation that acts on two vectors, and returns a scalar result. Scalar products are denoted as an ordered pair between angle-brackets: <x,y>. A scalar product between vectors must satisify the following four rules:

, only if x = 0

If an operation satisifes all these requirements, then it is a scalar product.
[edit] Examples
One of the most common scalar products is the dot product, that is discussed commonly in Linear Algebra
[edit] Norm
The norm is an important scalar quantity that indicates the magnitude of the vector. Norms of a vector are typically denoted as
. To be a norm, an operation must satisfy the following four conditions:

only if x = 0.

A vector is called normal if it's norm is 1. A normal vector is sometimes also referred to as a unit vector. Both notations will be used in this book. To make a vector normal, but keep it pointing in the same direction, we can divide the vector by it's norm:
[edit] Examples
One of the most common norms is the cartesian norm, that is defined as the square-root of the sum of the squares:
[edit] Unit Vector
A vector is said to be a unit vector if the norm of that vector is 1.
[edit] Orthogonality
Two vectors x and y are said to be orthogonal if the scalar product of the two is equal to zero:
Two vectors are said to be orthonormal if their scalar product is zero, and both vectors are unit vectors.
[edit] Cauchy-Schwartz Inequality
The cauchy-schwartz inequality is an important result, and relates the norm of a vector to the scalar product:
[edit] Metric (Distance)
The distance between two vectors in the vector space V, called the metric of the two vectors, is denoted by d(x, y). A metric operation must satisfy the following four conditions:

- d(x,y) = 0 only if x = y
- d(x,y) = d(y,x)

[edit] Examples
A common form of metric is the distance between points a and b in the cartesian plane:




