Deving The XGameStation
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Contents |
[edit] Introduction
The XGameStation (XGS for short), a one-of-a-kind do-it-yourself game console, was created by André Lamothe. In this book we hope to teach the user of this system to develop for it both in hardware and software. However, this book does not aim to teach what is already found in the XGS eBook. That means this book will not talk about subjects such as the design of the system itself. Instead, the book will focus on things like:
- Writing a Keyboard Driver
- Building an interface to NES Gamepads
- Playing songs using the built-in hardware
- Developing a card for use in the Expansion Slot
Editing Guide (Read First!)
List of Contributors
[edit] Table of Contents
[edit] Hardware Deving
Wiring up some LEDs
Home-Made Tone Generator
Hooking up other Joysticks/Controllers (NES?)
Interfacing with LCD's
[edit] Software Deving
Creating Your First Program
Making it play a tone
Advanced use of Sound Hardware
Programming the SRAM Hardware
Programming the Joystick Hardware
Programming the Video Hardware

