Blender 3D: Noob to Pro/Every Material Known to Man/Sand
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Sand (Blender Render)[edit | edit source]
Material[edit | edit source]
Diffuse (Lambert)[edit | edit source]
- Color: FFFFB5
- Intensity: 0.8
Specular (CookTorr)[edit | edit source]
- Color: FFFFFF
- Intensity: 0.5
- Hardness: 100
(Leave every other sub-tab at its default settings.)
Textures[edit | edit source]
Texture 1 (Noise)[edit | edit source]
Mapping[edit | edit source]
- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence[edit | edit source]
- Diffuse
- Color: 1
- Blend: Mix
- Color: 48413F
- DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 2 (Clouds)[edit | edit source]
Clouds[edit | edit source]
- Grayscale
- Noise: Soft
- Basis: Blender Original
- Size: 0.05
- Depth: 2
- Nabla: 0.025
Mapping[edit | edit source]
- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence[edit | edit source]
- Diffuse
- Color: 1
- Blend: Mix
- Color: DCC29F
- DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 3 (Noise)[edit | edit source]
Mapping[edit | edit source]
- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence[edit | edit source]
- Specular
- Intensity: -1
- Blend: Multiply
- Color: FF00FF
- DVar: 1
(Leave every other sub-tab at its default settings.)