Blender 3D: Noob to Pro/Every Material Known to Man/Sand

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Sand (Blender Render)[edit | edit source]

Sand (Blender Render)

Material[edit | edit source]

Diffuse (Lambert)[edit | edit source]

  • Color: FFFFB5
  • Intensity: 0.8

Specular (CookTorr)[edit | edit source]

  • Color: FFFFFF
  • Intensity: 0.5
  • Hardness: 100


(Leave every other sub-tab at its default settings.)

Textures[edit | edit source]

Texture 1 (Noise)[edit | edit source]

Mapping[edit | edit source]
  • Coordinates: Generated
  • Projection: Flat
    • Mapping Slot X: X
    • Mapping Slot Y: Y
    • Mapping Slot Z: Z
  • Offset
    • X: 0
    • Y: 0
    • Z: 0
  • Size
    • X: 1
    • Y: 1
    • Z: 1
Influence[edit | edit source]
  • Diffuse
    • Color: 1
  • Blend: Mix
  • Color: 48413F
  • DVar: 1


(Leave every other sub-tab at its default settings.)

Texture 2 (Clouds)[edit | edit source]

Clouds[edit | edit source]
  • Grayscale
  • Noise: Soft
  • Basis: Blender Original
    • Size: 0.05
    • Depth: 2
    • Nabla: 0.025
Mapping[edit | edit source]
  • Coordinates: Generated
  • Projection: Flat
    • Mapping Slot X: X
    • Mapping Slot Y: Y
    • Mapping Slot Z: Z
  • Offset
    • X: 0
    • Y: 0
    • Z: 0
  • Size
    • X: 1
    • Y: 1
    • Z: 1
Influence[edit | edit source]
  • Diffuse
    • Color: 1
  • Blend: Mix
  • Color: DCC29F
  • DVar: 1


(Leave every other sub-tab at its default settings.)

Texture 3 (Noise)[edit | edit source]

Mapping[edit | edit source]
  • Coordinates: Generated
  • Projection: Flat
    • Mapping Slot X: X
    • Mapping Slot Y: Y
    • Mapping Slot Z: Z
  • Offset
    • X: 0
    • Y: 0
    • Z: 0
  • Size
    • X: 1
    • Y: 1
    • Z: 1
Influence[edit | edit source]
  • Specular
    • Intensity: -1
  • Blend: Multiply
  • Color: FF00FF
  • DVar: 1


(Leave every other sub-tab at its default settings.)