Blender 3D: Noob to Pro/Every Material Known to Man/Cotton

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Cotton Method 1[edit | edit source]

This method is for a nice realistic cotton material, looking stratified.

Material Color

  • ColorSlider
    • R- 0.697
    • G- 0.317
    • B- 0.317

Shaders
Diffuse Shader

  • Type- Lambert
    • Ref- 0.8

Specular Shader

  • Type- CookTorr
    • Spec- 0.205
    • Hard- 16

Texture1

  • Type- Wood
    • Application- Bands - Sin - Soft Noise
    • NoiseSize- 0.15
    • Turbulance- 5.00
    • NoiseBasis- Blender Original
  • MapInput
    • MappingMethod- Orco
    • MappingShape- Tube
    • Size
      • SizeX- 1.50
      • SizeY- 50.00
      • SizeZ- 30.00
  • MapTo
    • MapApplication- Nor(Yellow)
    • NorSlider- 1.28

Texture2

  • Type- Musgrave
    • Calculation- Multifractal
    • H- 1.00
    • Lacu- 2.00
    • Octa- 2.00
    • iScale- 1.00
    • NoiseSize- 0.50
    • NoiseBasis- Blender Original
  • MapInput
    • MappingMethod- Orco
    • MappingShape- Cube
    • Size
      • SizeX- 20.00
      • SizeY- 20.00
      • SizeZ- 20.00
  • MapTo
    • MapApplication- Nor
    • NorSlider- 0.32