ActionScript Programming
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Contents |
[edit] Introduction
ActionScript is a scripting language developed by Adobe (formerly Macromedia) for its Flash animation studio. ActionScript language is pretty close to Java. The newest version ActionScript 3.0 - released together with Flash CS3 - focuses more than ever on OOP (Object oriented programming). ActionScript is a proprietary language designed to control animations as well as create more advanced multimedia and interactive applications such as slide-shows, games, quizzes and tutorials, websites, CD-roms. ActionScript is extremely powerful and quite easy to learn. Actionscript may be a little difficult to learn at first, but it it will soon get fluent and easy to use.
[edit] Table of Contents
[edit] Part I
[edit] Chapter 1 - Properties
- X, Y Coordinates
- Width, Height Measures
- XScale, YScale
- Visible
- Rotation
- Quality
- Name
- Alpha
- XMouse, YMouse
- CurrentFrame
- TotalFrames
- URL
- Target
- DropTarget
- FocusRect
- FramesLoaded
- SoundBufTime
[edit] Chapter 2
[edit] Chapter 3 – Data types
- General and difference between Number and String data types
- String
- Number
- Boolean
- Date
- Arrays
- String.split (method)
- Objects
- Scopes of variables
- Global variables
- Timeline variables
- Local variables

